When not working in my studio you will find me photographing and traveling the world together with my lovely wife.
I started my career in illustration at the age of fourteen with my first small jobs doing illustrations for a local fantasy game shop. While my first years, I primarily worked with pencils and taught myself the basics of airbrush technique. I devoted my time to create the Fantasy and Sci-Fi art that influenced me from TV and books.
Soon I became one of the founding members of the Berlin Airbrush Club. For the next years, I served the complete range of airbrush art, from body painting to demo at trade shows and teaching airbrush classes.
After graduating as a graphic artist, I formed my own little design studio specialized in illustration and graphic design.
In 2001 I took the chance and joined Fraunhofer Institute as Graphic-Artist and User Interface Designer. For the following seven years I had the privilege to work on international projects together with companies like Sony, Samsung, BMW and the BBC.
From 2009 I went into the games industry and joined a small start up game developer where created the 2D/3D art work, characters and games assets for mobile games and Apps. After a few years as a indi game developer I took the offer and went for bigger games and a larger company. I joined Pro7/Aeria Games where I worked for nearly three Years before I decided to go freelance again and work for a broader range of clients.
When not working in my studio you will find me photographing and traveling the world together with my lovely wife.
We need your consent to load the translations
We use a third-party service to translate the website content that may collect data about your activity. Please review the details in the privacy policy and accept the service to view the translations.